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The MCS-48 microcontroller (µC) series, Intel's first microcontroller, was originally released in 1976. Its first members were 8048, 8035 and 8748. Initially this family was produced using NMOS-technology, in the early 1980s it became available in CMOS-technology. It was still manufactured into the 1990s to support older designs that still used it. The MCS-48 series has a Modified Harvard architecture, with internal or external program ROM and 64–256 bytes of internal (on-chip) RAM. The I/O is mapped into its own address space, separate from programs and data. The 8048 is probably the most prominent member of Intel's MCS-48 family of microcontrollers. Though the MCS-48 series was eventually replaced by the very popular MCS-51 series, even at around year 2000 it remained quite popular, due to its low cost, wide availability, memory efficient one-byte instruction set, and mature development tools. Because of this it is much used in high-volume consumer electronics devices such as TV sets, TV remotes, toys, and other gadgets where cost-cutting is essential. == Variants == The ''8049'' has 2 KB of masked ROM (the ''8748'' and ''8749'' had EPROM) that can be replaced with a 4 KB external ROM, as well as 128 bytes of RAM and 27 I/O ports. The µC's oscillator block divides the incoming clock into 15 internal phases, thus with its 11 MHz max. crystal one gets 0.73 MIPS (of one-clock instructions). Some 70% of instructions are single byte/cycle ones, but 30% need two cycles and/or two bytes, so the raw performance would be closer to 0.5 MIPS. Philips Semiconductors (now NXP) owned a license to produce this series and developed their MAB8400-family based on this architecture. These were the first microcontrollers with an integrated I²C-interface and were used in the first Philips (Magnavox in the US) Compact Disc players (e.g. the CD-100).〔(Datasheet (pdf) ) Philips MAB8400-Family〕 Another variant, the ROM-less ''8035'', was used in Nintendo's arcade game ''Donkey Kong''. Although not being a typical application for a microcontroller, its purpose was to generate the background music of the game. The Intel ''8748'' has on-chip clock oscillator, 2× 8-bit timers, 27× I/O ports, 64 bytes of RAM and 1 KB of EPROM. A version with 2 KB EPROM and 128 bytes RAM was also available under the ''8749'' number. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Intel MCS-48」の詳細全文を読む スポンサード リンク
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